![]() ![]() Their vision: to encourage people to take a moment to evaluate their own beliefs and challenge them in a way to bring themselves to a better understanding. How often do we look again at all the popular beliefs and ideals that surround our everyday thinking?Īfter having a long partnership together, Action Church came to Skystorm for a motion graphics project. Experiment with them often enough and you will have an endless assortment of backgrounds for your projector screens every very weekend.Action Church Motion Graphics Spot Motion Graphics for a Strong MessageĪt first glance, the reality of the world around us is not always as it seems. There are an unlimited number of effects that can be achieved with even one of these techniques. Hopefully this tutorial gives you a feel for a couple of techniques to use in After Effects. For the most part they are just invisible layers. Nulls do little other than serve as parents, or hold on to key-frame or effects data. What even is a null? In After Effects, a null is exactly what it sounds like: it’s simply an empty layer. If I decided I to move the camera’s position or rotation relative to the orbit null at a later time I could still do so without moving the orbit null at all. The second reason is that parenting also preserves relative position, scale and rotation options for every child layer. I do this for a couple reasons, the first being that nulls are a little easier to use for animation. Moving the null will result in moving the camera. The camera becomes a “child layer” and it begins to move in tandem with the null. In the video tutorial, I pair our 3D camera to an orbit null. ![]() It simply consists of attaching layers (“children”) to other layers (“parents”) in terms of position scale and rotation. Parenting is a funny word to use in an editing program. We use depth of field in the video tutorial as a means of blurring out the foreground and background layers. By default, placing a 3D camera into the timeline will cause the perspective of the comp to become tethered to the cameras view.ģD camera’s have a number of features that mimic real cameras such as sensor size, focal length, and depth of field. In addition, the 3D camera works wonders for creating parallax motion, allows you to explore virtual environments, and simulates lenses when creating effects. This tool allows control of the composition in three-dimensional space. The “Mask Expansion” property is used to extend or contract the mask beyond its borders.Masks can affect the image’s opacity using “Mask Opacity".Masks can be tapered off by using the “mask feather” property or by drawing them on with the mask “Feather Tool.”. ![]()
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